Game Mechanics

The Pokémon games contain all sorts of interesting (in my opinion, anyway) formulas and other inner workings hidden from ordinary players. These sections are devoted to explaining some of them as conclusively as possible.

Stat Mechanics

A breakdown of how your Pokémon's stats (Attack, Defense, etc.) are calculated.

Battle Mechanics

Goes through the inner workings of speed determination, stat modifiers, accuracy and the damage formula.

Capture Mechanics

The inner workings of Pokémon captures and a calculator to find out how many balls you are likely to waste catching a Pokémon.

Status Effects

The various status effects in Pokémon, both major and minor, what they do, what they have done and the various moves, abilities and items that relate to them.

Honey Trees

A combined practical guide and mechanical explanation of honey trees in Diamond, Pearl and Platinum.

Page last modified September 20 2009 at 22:03 GMT


I hereby promise to all of my visitors that my site should only contain accurate, up-to-date information. For example, all cheats on this site have been personally tested by me. All information you will find here will therefore be true, unless I a) clearly state that said information is false, b) do not know the truth, or c) did not know it at the time of writing said information, and have not updated the section since. If you spot cases of b) or c), please report them via this form and they will be fixed as soon as possible.

Pokémon, Pikachu and all other Pokémon characters are © 1995-2010 Nintendo, GAME FREAK and Creatures. Inc. This website is purely the work of a fan.
All layouts, non-official graphics and content © 2002-2010 Butterfree/Dragonfree/antialiasis unless otherwise stated.

Look! My mom's health counselling website that none of you will understand a word of that is only here so that it will appear on Google!